StarCraft enhanced upon its predecessor Warcraft II, which featured two pretty very similar playable factions, by introducing asymmetry among the units and systems available to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered within the lesser-recognised 1996 SSI launch War Wind. The unit styles available to each race determine its racial identity. The Protoss can industry strong and expensive warriors and equipment, whilst the Zerg depend on 헬스케어 sheer numbers and velocity to overwhelm their opponents.
A portrait contest has opened for StarCraft: Remastered. The profitable entry can have their submission included into the game.